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Fortnite

Development Info.
  • Genre: Battle Royale

  • Role: Technical Designer

  • Engine: Unreal 5

  • Project Duration: 2018 - Present

Highlights

Note: NDA; unable to disclose detailed contributions.

  • Collaborated closely with Epic Games on the ongoing development of Fortnite across multiple gameplay areas including Battle Royale, Events, LTMs, and Save the World.

  • Contributed to gameplay features guided by Epic’s creative direction, with an emphasis on player experience.

  • Rapidly prototyped seasonal content and maintained live features throughout release cycles

  • Implemented gameplay functionality using C++ to support feature development alongside engineering.

  • Applied deep knowledge of the Fortnite code base to develop features efficiently and support teammates across disciplines.

  • Worked with cross-disciplinary teams (art, audio, engineering) to define and execute feature goals.

  • Provided and applied feedback from regular team playtests to improve feature quality and player experience.

Events

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