

Fortnite
Development Info.
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Genre: Battle Royale
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Role: Technical Designer
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Engine: Unreal 5
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Project Duration: 2018 - Present
Highlights
Note: NDA; unable to disclose detailed contributions.
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Collaborated closely with Epic Games on the ongoing development of Fortnite across multiple gameplay areas including Battle Royale, Events, LTMs, and Save the World.
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Contributed to gameplay features guided by Epic’s creative direction, with an emphasis on player experience.
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Rapidly prototyped seasonal content and maintained live features throughout release cycles
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Implemented gameplay functionality using C++ to support feature development alongside engineering.
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Applied deep knowledge of the Fortnite code base to develop features efficiently and support teammates across disciplines.
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Worked with cross-disciplinary teams (art, audio, engineering) to define and execute feature goals.
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Provided and applied feedback from regular team playtests to improve feature quality and player experience.

